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Nymph Dnd. The nymph can end this effect at any time as a free action. They usually dwelt in forests streams waterfalls or coves. The save DC is Charisma-based. On a failed save the creature is magically blinded.
Female Fey Nymph Dryad Pathfinder 2e Pfrpg Dnd D D 3 5 5e 5th Ed D20 Fantasy Fantasy Creatures Dryads Fantasy Female Warrior From pinterest.com
Nymphs shouldnt be resistant to non-magical slashing. They are a being that isnt so keen on evil or ugliness either avoiding or fighting said things if they must. The save DC is Charisma-based. Nymphs often have strange eye colours such as purple. The target can repeat the saving throw at the end of each of its turns ending the effect on itself on a success. Forest nymphs are powerful protectors of the natural realm and guardians of the forest -living plants that possess all the strength of their tree cousins.
Forest nymphs are powerful protectors of the natural realm and guardians of the forest -living plants that possess all the strength of their tree cousins.
They bear the deceptive appearance of slim-bodied young girls though their hair is a tangled mass of long flexible branches. Nymphs vary in the particular element that they are attached to but all appear as strikingly beautiful females. Nymphs are both the guardians and the elf-like personifications of the area they protect. A nymph can suppress or resume this ability as a free action. Make some 12 or 13 maybe one 16. A half-nymphs height on average ranges from five to six feet tall and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females.
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A nymph can suppress or resume this ability as a free action. To humans half-nymphs strongly resemble more of their nymph lineage and to nymphs they look more like humans. A half-nymphs height on average ranges from five to six feet tall and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females. They were the guardians and protectors of these and the portals to the faerie realm. A nymph can suppress or resume this ability as a free action.
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Nymphs shouldnt be resistant to non-magical slashing. On a failed save the creature is magically blinded. Those who look directly at a nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. Water nymphs are the solitary spirits of oceans lakes rivers and waterways. Nymphs link to flora tend to have eye and hair color that matches the season while nymphs of fauna tend to.
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She can be kind and graceful to mortals who revere the wild places of the world but is also quick to strike against mortals who take more than they need or who treat nature thoughtlessly. She can be kind and graceful to mortals who revere the wild places of the world but is also quick to strike against mortals who take more than they need or who treat nature thoughtlessly. A nymph can suppress or resume this ability as a free action. As creatures of divine beauty nymphs have the following traits. The save DC is Charisma-based.
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Nymphs often have strange eye colours such as purple. They were the guardians and protectors of these and the portals to the faerie realm. She can be kind and graceful to mortals who revere the wild places of the world but is also quick to strike against mortals who take more than they need or who treat nature thoughtlessly. A nymph can suppress or resume this ability as a free action. Spells Su A nymph casts spells as a 7th-level druid but cannot swap out prepared spells to cast summon spells.
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A nymph can suppress or resume this ability as a free action. Nymphs vary in the particular element that they are attached to but all appear as strikingly beautiful females. If a humanoid starts its turn within 30 feet of the nymph and can see it she can force the creature to make a DC 15 Constitution saving throw. The target can repeat the saving throw at the end of each of its turns ending the effect on itself on a success. On a failed save the creature is magically blinded.
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A nymph can suppress or resume this ability as a free action. Nymphs shouldnt be resistant to non-magical slashing. This last one is a personal preference. Nymph Nymphs are female spirits of nature. The save DC is Charisma.
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The spirit of natural beauty made flesh they inhabit beautiful natural regions and spend their days gazing at the wild beauty that they embody. A single nymph may only inspire one creature at a time in this manner. Those who look directly at a nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. Nymph Greek Nymphs were fey that typically resembled Tel-quessir women not just physically beautiful but literally blindingly so. They are a being that isnt so keen on evil or ugliness either avoiding or fighting said things if they must.
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On a failed save the creature is magically blinded. Spells Su A nymph casts spells as a 7th-level druid but cannot swap out prepared spells to cast summon spells. They are a being that isnt so keen on evil or ugliness either avoiding or fighting said things if they must. A nymph can suppress or resume this ability as a free action. On a failed save the creature is magically blinded.
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Nymphs are all female and are always considered beautiful. To humans half-nymphs strongly resemble more of their nymph lineage and to nymphs they look more like humans. The spirit of natural beauty made flesh they inhabit beautiful natural regions and spend their days gazing at the wild beauty that they embody. The save DC is Charisma-based. A nymph can suppress or resume this ability as a free action.
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She can be kind and graceful to mortals who revere the wild places of the world but is also quick to strike against mortals who take more than they need or who treat nature thoughtlessly. In reality they are viewed as the embodiment of nature in the form of beautiful young maidens. A nymph can suppress or resume this ability as a free action. As creatures of divine beauty nymphs have the following traits. Nymphs vary in the particular element that they are attached to but all appear as strikingly beautiful females.
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Like nature she embodies both great beauty and fearsome danger. But all and all its a really cool monster. Spells Su A nymph casts spells as a 7th-level druid but cannot swap out prepared spells to cast summon spells. A nymphs demeanor is wild and mercurial. They bear the deceptive appearance of slim-bodied young girls though their hair is a tangled mass of long flexible branches.
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This last one is a personal preference. The nymph retains a link to her token and its carrier as if she had cast a status spell on the carrier. They are a being that isnt so keen on evil or ugliness either avoiding or fighting said things if they must. The nymph can end this effect at any time as a free action. A half-nymphs height on average ranges from five to six feet tall and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females.
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In reality they are viewed as the embodiment of nature in the form of beautiful young maidens. Nala originated from the gangs Pathfinder game so were basing her abilities and health from Paizos versionwhile using DD 35eto estimate the rest of the numbers to fit 5e. This ability affects all humanoids within 30 feet of a nymph. But all and all its a really cool monster. Nymphs shouldnt be resistant to non-magical slashing.
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As creatures of divine beauty nymphs have the following traits. They usually dwelt in forests streams waterfalls or coves. They bear the deceptive appearance of slim-bodied young girls though their hair is a tangled mass of long flexible branches. A nymphs demeanor is wild and mercurial. The save DC is Charisma-based.
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On a failed save the creature is magically blinded. Nymphs are all female and are always considered beautiful. A nymph can suppress or resume this ability as a free action. Those who look directly at a nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. They bear the deceptive appearance of slim-bodied young girls though their hair is a tangled mass of long flexible branches.
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In reality they are viewed as the embodiment of nature in the form of beautiful young maidens. A single nymph may only inspire one creature at a time in this manner. The nymph can end this effect at any time as a free action. They are tree spirit people thingys axes should fuck em up. But all and all its a really cool monster.
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They are a being that isnt so keen on evil or ugliness either avoiding or fighting said things if they must. She can be kind and graceful to mortals who revere the wild places of the world but is also quick to strike against mortals who take more than they need or who treat nature thoughtlessly. A half-nymphs height on average ranges from five to six feet tall and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females. Make some 12 or 13 maybe one 16. If a humanoid starts its turn within 30 feet of the nymph and can see it she can force the creature to make a DC 15 Constitution saving throw.
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Water nymphs are the solitary spirits of oceans lakes rivers and waterways. The nymph retains a link to her token and its carrier as if she had cast a status spell on the carrier. A half-nymphs height on average ranges from five to six feet tall and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females. If a humanoid starts its turn within 30 feet of the nymph and can see it she can force the creature to make a DC 15 Constitution saving throw. To humans half-nymphs strongly resemble more of their nymph lineage and to nymphs they look more like humans.
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